This page is a simple overview of major projects I've completed or been a part of. Also included here are projects that either were too small to make an individual web page about or that for one reason or another I could not provide much media to showcase them properly. If you'd like an in-detail showcase for a project, hover over the Projects button in the navbar above and a list of them will appear.
This is a VR game I created in the Unity engine as one of my final projects in college. The purpose of it was to more or less simulate the actual process behind developing a game, so it takes place over a couple years as students progress through the major. It was also a test of my time management skills, as I had to develop it in my own time while other courses took place normally. Much more info in the navbar dropdown.
Another VR game made during my time in college. However, this one was a group project between myself and 3 other students. This project was unique in the way it was developed. As part of the curriculum for the course we were in, each student would switch roles after about a month. The original plan was for us to make a new project each month, but with our professor's permission, we decided to instead keep developing the same project while still switching roles in our team. Slime Hunter is a result of this process. More details on this in the navbar.